I'm a senior animator and a concept artist who is looking for positions of animator, animation director, and concept artist in animation and film industries, where I can apply innovative cinematic story-telling ability, creative artistic experience, and concept art drawing skill to support team to success.
I am legally authorized to work at Ireland. As the concept artist and cinematic artist for the game Final Fantasy XV Pocket Edition, I directed the in-game animation and designed the characters, scenes, and props in the core team. Besides, I have worked as a freelance animator and illustrator since 2010.
Resume│ https://tinyurl.com/yxmhcz56
Website │ https://www.wuchingchang.com/concept-art
- Accomplished animation, graphic design, and illustrations
- Established project proposals
- communicated effectively with clients
2019 Animals getting high Animation, Chenneal 4, the UK
2017 Game promotional Illustration, Gismo Technology Co., Ltd
2017 2D animation material making, “Problem Restaurant”, TV Series
2014 2D art of game project, Immediately game Co., Ltd
2014 2D animation material making, “Digitalizing the Matsu Festival Celebration”, Art Project
2014 Outsourcing of comic line drawing, Kirin Design Studio
2014 2D animation making, “Christmas E-Card”, TECO Electric & Machinery Co., Ltd.
2013 Music video, “Firefly beside the Carp Lake”, Sinyi Realty Inc.
2013 Illustration of event handbook, “Spark!!3”, United Animation & Comics Festival
2012 Comic serial biweekly, Sinyi Realty Inc.
2012 Design of event handbook, “Spark!!2”, United Animation & Comics Festival
2011 Comic serial of Statistics reference book ,Wu-Nan Book Inc.
2011 2D game material making, VMAGE CO., LTD.
2010 Design of DM, Ming-jiang art gallery
Final Fantasy XV pocket edition
2D Concept Artist and Cinematic Artist in the core production team.
- Headed in-game cinematic and concept art team
as substitute leader.
- Designed characters, scenes, and props with high quality.
- Developed 3D prototype to complete 2D art with high speed.
- Created 3D prop’s texture for 3D art team.
- Directed animatic and storyboards of in-game animation.
- Collaborated with multiple departments in core team.
- Composited and editing visual effects for animation films.
- Utilized game engine to optimize cutscenes.
- Designed environment with matte painting for VR project.